Trapped
In Time
A
'ghost' that seems to be simply repeating a task or event the person the
'ghost'
represents would have or did do.
Intelligent
Spirit
A 'ghost' that seems to be aware of
it's current surroundings and the changes
that
have occurred since the passing of the person the 'ghost' represents.
Goal
Oriented Spirit
A
'ghost' that seems to be trying to complete a goal after the person who the
'ghost'
represents has passed such as guarding something or 'seeking' some
sort
of closure to a situation.
Using witness
testimony, how many 'ghosts' might be at this site?
Single
'Ghost'
One
'person' or entity is suspected of being responsible for the reports of ghostly
phenomena.
Some
'Ghosts'
A
few 'people' or entities are suspected of being responsible for the reports of
ghostly
phenomena.
Multiple
'Ghosts'
Many
'people' or entities are suspected of being responsible for the reports of
ghostly
phenomena.
Uncertain the
nature of the activity
Single
entity
One
person seems to be the cause for the 'ghost' or haunting.
Multiple
entities
Persons (or people) need to do something or be somewhere to cause
the
ghostly phenomena.
Anniversary
or Time Related
The
phenomena seems to be tied to a time or date of some significance.
Spirit Board or
Séance involved in haunting/activity
Noises or movement
attributed to 'ghostly' phenomena as opposed to anything else.
Levels of
Poltergeist Activity
Level
1
Light
footsteps, quiet knocks, quiet breathing
Level
2
Heavy
footsteps, moderate movement detected (door swinging open lightly, curtains
moving
without a breeze, etc.), quiet voice(s), repetitive knocking, small items
'vanish' to
re-appear
later in odd places
Level
3
Heavy
repetitive footsteps, obvious movement detected (doors or windows opening an
closing
fully), discernable voice(s), loud and repetitive knockings, electrical
equipment/appliances
operating without human intervention, small items being shifted in
view
of witnesses without a human agent
Level
4
Very
heavy footsteps, obvious movement in front of witnesses multiple times, loud
voices
or
loud 'human' vocal noises, small items being thrown or moved with force
Level
5
Very
loud repeated footsteps, large and small items being moved or thrown with
extreme
force
without human agent, extremely loud voices or 'human' vocal noises, extremely
loud
banging
or noises attributed to the 'ghost', shaking or violent motion of the area of
the
'haunting'
like a seismic event (without an actual seismic event recorded by authorities
and
tests
for vibrations from other sources proven negative).
A 'seen' entity.
Visual phenomena attributed to a 'ghost'.
Full
Body
A
full 'human' (or animal) image. Seen as a full person or body.
Partial
Body
Part
of a body. The same as seeing a leg or an arm only or the traditional
"headless"
ghost.
If the ghostly
phenomena has an effect listed below, please use the below codes...
Water
Phenomena - Light
Moisture,
'wet spots', water marks appear without apparent rational explanation.
Water
Phenomena - Heavy
Heavy
wet spots, puddles appear without apparent rational explanation.
Liquid
Phenomena
Non-water
liquid phenomena. Used in conjunction with the above.
Temperature
Changes - Hot
"Hot
Spots" or places where the temperature has risen for no apparent rational
reason.
Temperature
Changes - Cold
"Cold
Spots" or places where the temperature has dropped for no apparent
rational reason.
Air
Pressure Change
Sudden
noticeable air pressure changes without apparent rational explanation.
Add
a (H) to the code for an increase in pressure or an (L) for a lowered air
pressure.
Apparent
Physical Static
Discharge
Almost
like lightning or at least a LARGE amount of physical static discharging
(causing shock
or
even sparks) with no apparent rational explanation.
If the 'ghost' has
touched someone and the levels thereof...
"Brush
Past" or Breeze
If
the 'ghost' has caused breezes or has been said to 'brush past' the person.
Touch,
Gentle
The
person has felt a gentle touch or gentle brushing. This would also include
'pressures'
applied to beds or furniture the witness is on.
Touch,
Firm
The
witness has experienced a 'shove' or a 'thump' with some force near them.
Touch,
Hard
The
witness has been hit, punched, pinched or pushed by the entity. May leave
bruising
or 'physical' trauma.
Touch,
Violent
The
witness has been assaulted by the entity. Punched very hard or sexually
assaulted.
Will leave bruising or 'physical' trauma.